The mouse
module
The Mouse
class
The Mouse
class is an abstraction on top of various mouse operations like moving, clicking, double-clicking, rollovers, etc. It requires a Casper
instance as a dependency for accessing the DOM. A mouse object can be created that way:
var casper = require("casper").create(); var mouse = require("mouse").create(casper);
Note
A casper
instance has a mouse
property already defined, so you usually don't have to create one by hand in your casper scripts:
casper.then(function() { this.mouse.click(400, 300); // clicks at coordinates x=400; y=300 });
click()
Signature:
click(Number x, Number y)
click(String selector)
Performs a click on the first element found matching the provided :doc:`selector expression <../selectors>` or at given coordinates if two numbers are passed:
casper.then(function() { this.mouse.click("#my-link"); // clicks <a id="my-link">hey</a> this.mouse.click(400, 300); // clicks at coordinates x=400; y=300 });
Note
You may want to directly use :ref:`Casper#click <casper_click>` instead.
doubleclick()
Signature:
doubleclick(Number x, Number y)
doubleclick(String selector)
Sends a doubleclick
mouse event onto the element matching the provided arguments:
casper.then(function() { this.mouse.doubleclick("#my-link"); // doubleclicks <a id="my-link">hey</a> this.mouse.doubleclick(400, 300); // doubleclicks at coordinates x=400; y=300 });
down()
Signature:
down(Number x, Number y)
down(String selector)
Sends a mousedown
mouse event onto the element matching the provided arguments:
casper.then(function() { this.mouse.down("#my-link"); // press left button down <a id="my-link">hey</a> this.mouse.down(400, 300); // press left button down at coordinates x=400; y=300 });
move()
Signature:
move(Number x, Number y)
move(String selector)
Moves the mouse cursor onto the element matching the provided arguments:
casper.then(function() { this.mouse.move("#my-link"); // moves cursor over <a id="my-link">hey</a> this.mouse.move(400, 300); // moves cursor over coordinates x=400; y=300 });
up()
Signature:
up(Number x, Number y)
up(String selector)
Sends a mouseup
mouse event onto the element matching the provided arguments:
casper.then(function() { this.mouse.up("#my-link"); // release left button over <a id="my-link">hey</a> this.mouse.up(400, 300); // release left button over coordinates x=400; y=300 });