stream.c
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/* GNU Mailutils -- a suite of utilities for electronic mail
Copyright (C) 1999, 2000, 2001 Free Software Foundation, Inc.
GNU Mailutils is free software; you can redistribute it and/or modify
it under the terms of the GNU General Library Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU Mailutils is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with GNU Mailutils; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
/* Credits. Some of the Readline an buffering scheme was taken
from 4.4BSDLite2.
Copyright (c) 1990, 1993
The Regents of the University of California. All rights reserved.
This code is derived from software contributed to Berkeley by
Chris Torek.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <errno.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <mailutils/property.h>
#include <stream0.h>
static int refill (stream_t, off_t);
/* A stream provides a way for an object to do I/O. It overloads
stream read/write functions. Only a minimal buffering is done
and that if stream's bufsiz member is set. If the requested
offset does not equal the one maintained internally the buffer
is flushed and refilled. This buffering scheme is more convenient
for networking streams (POP/IMAP).
Writes are always unbuffered. */
int
stream_create (stream_t *pstream, int flags, void *owner)
{
stream_t stream;
if (pstream == NULL || owner == NULL)
return EINVAL;
stream = calloc (1, sizeof (*stream));
if (stream == NULL)
return ENOMEM;
stream->owner = owner;
stream->flags = flags;
/* By default unbuffered, the buffering scheme is not for all models, it
really makes sense for network streams, where there is no offset. */
/* stream->rbuffer.bufsiz = BUFSIZ; */
*pstream = stream;
return 0;
}
void
stream_destroy (stream_t *pstream, void *owner)
{
if (pstream && *pstream)
{
stream_t stream = *pstream;
if ((stream->flags & MU_STREAM_NO_CHECK) || stream->owner == owner)
{
stream_close(stream);
if (stream->rbuffer.base)
free (stream->rbuffer.base);
if (stream->_destroy)
stream->_destroy (stream);
free (stream);
}
*pstream = NULL;
}
}
void *
stream_get_owner (stream_t stream)
{
return (stream) ? stream->owner : NULL;
}
int
stream_open (stream_t stream)
{
if (stream == NULL)
return EINVAL;
stream->state = MU_STREAM_STATE_OPEN;
if (stream->_open)
return stream->_open (stream);
return 0;
}
int
stream_close (stream_t stream)
{
if (stream == NULL)
return EINVAL;
stream->state = MU_STREAM_STATE_CLOSE;
/* Clear the buffer of any residue left. */
if (stream->rbuffer.base)
{
stream->rbuffer.ptr = stream->rbuffer.base;
stream->rbuffer.count = 0;
memset (stream->rbuffer.base, '\0', stream->rbuffer.bufsiz);
}
if (stream->_close)
return stream->_close (stream);
return 0;
}
int
stream_is_seekable (stream_t stream)
{
return (stream) ? stream->flags & MU_STREAM_SEEKABLE : 0;
}
int
stream_setbufsiz (stream_t stream, size_t size)
{
if (stream == NULL)
return EINVAL;
stream->rbuffer.bufsiz = size;
return 0;
}
/* We have to be clear about the buffering scheme, it is not designed to be
used as a full-fledged buffer mechanism. It is a simple mechanism for
networking. Lots of code between POP and IMAP can be shared this way.
- First caveat; the code maintains its own offset (rbuffer.offset member)
and if it does not match the requested one, the data is flushed
and the underlying _read is called. It is up to the latter to return
EISPIPE when appropriate.
- Again, this is targeting networking stream to make readline()
a little bit more efficient, instead of reading a char at a time. */
int
stream_read (stream_t is, char *buf, size_t count,
off_t offset, size_t *pnread)
{
int status = 0;
if (is == NULL || is->_read == NULL)
return EINVAL;
is->state = MU_STREAM_STATE_READ;
/* Sanity check; noop. */
if (count == 0)
{
if (pnread)
*pnread = 0;
return 0;
}
/* If rbuffer.bufsiz == 0. It means they did not want the buffer
mechanism. Good for them. */
if (is->rbuffer.bufsiz == 0)
status = is->_read (is, buf, count, offset, pnread);
else
{
size_t residue = count;
size_t r;
/* If the amount requested is bigger than the buffer cache size,
bypass it. Do no waste time and let it through. */
if (count > is->rbuffer.bufsiz)
{
r = 0;
/* Drain the buffer first. */
if (is->rbuffer.count > 0 && offset == is->rbuffer.offset)
{
(void)memcpy(buf, is->rbuffer.ptr, is->rbuffer.count);
is->rbuffer.offset += is->rbuffer.count;
residue -= is->rbuffer.count;
buf += is->rbuffer.count;
offset += is->rbuffer.count;
}
is->rbuffer.count = 0;
status = is->_read (is, buf, residue, offset, &r);
is->rbuffer.offset += r;
residue -= r;
if (pnread)
*pnread = count - residue;
return status;
}
/* Fill the buffer, do not want to start empty hand. */
if (is->rbuffer.count <= 0 || offset != is->rbuffer.offset)
{
status = refill (is, offset);
if (status != 0)
return status;
/* Reached the end ?? */
if (is->rbuffer.count == 0)
{
if (pnread)
*pnread = 0;
return status;
}
}
/* Drain the buffer, if we have less then requested. */
while (residue > (size_t)(r = is->rbuffer.count))
{
(void)memcpy (buf, is->rbuffer.ptr, (size_t)r);
/* stream->rbuffer.count = 0 ... done in refill */
is->rbuffer.ptr += r;
is->rbuffer.offset += r;
buf += r;
residue -= r;
status = refill (is, is->rbuffer.offset);
if (status != 0)
{
/* We have something in the buffer return the error on the
next call . */
if (count != residue)
{
if (pnread)
*pnread = count - residue;
status = 0;
}
return status;
}
/* Did we reach the end. */
if (is->rbuffer.count == 0)
{
if (pnread)
*pnread = count - residue;
return status;
}
}
(void)memcpy(buf, is->rbuffer.ptr, residue);
is->rbuffer.count -= residue;
is->rbuffer.ptr += residue;
is->rbuffer.offset += residue;
if (pnread)
*pnread = count;
}
return status;
}
/*
* Read at most n-1 characters.
* Stop when a newline has been read, or the count runs out.
*/
int
stream_readline (stream_t is, char *buf, size_t count,
off_t offset, size_t *pnread)
{
int status = 0;
if (is == NULL)
return EINVAL;
is->state = MU_STREAM_STATE_READ;
switch (count)
{
case 1:
/* why would they do a thing like that?
stream_readline() is __always null terminated. */
if (buf)
*buf = '\0';
case 0: /* Buffer is empty noop. */
if (pnread)
*pnread = 0;
return 0;
}
/* Use the provided readline. */
if (is->rbuffer.bufsiz == 0 && is->_readline != NULL)
status = is->_readline (is, buf, count, offset, pnread);
else if (is->rbuffer.bufsiz == 0) /* No Buffering. */
{
size_t n, nr = 0;
char c;
/* Grossly inefficient hopefully they override this */
for (n = 1; n < count; n++)
{
status = is->_read (is, &c, 1, offset, &nr);
if (status != 0) /* Error. */
return status;
else if (nr == 1)
{
*buf++ = c;
offset++;
if (c == '\n') /* Newline is stored like fgets(). */
break;
}
else if (nr == 0)
{
if (n == 1) /* EOF, no data read. */
n = 0;
break; /* EOF, some data was read. */
}
}
*buf = '\0';
if (pnread)
*pnread = (n == count) ? n - 1: n;
}
else /* Buffered. */
{
char *s = buf;
char *p, *nl;
size_t len;
size_t total = 0;
count--; /* Leave space for the null. */
/* If out of range refill. */
/* if ((offset < is->rbuffer.offset */
/* || offset > (is->rbuffer.offset + is->rbuffer.count))) */
if (offset != is->rbuffer.offset)
{
status = refill (is, offset);
if (status != 0)
return status;
if (is->rbuffer.count == 0)
{
if (pnread)
*pnread = 0;
return 0;
}
}
while (count != 0)
{
/* If the buffer is empty refill it. */
len = is->rbuffer.count;
if (len <= 0)
{
status = refill (is, is->rbuffer.offset);
if (status != 0)
{
if (s != buf)
break;
}
len = is->rbuffer.count;
if (len == 0)
break;
}
p = is->rbuffer.ptr;
/* Scan through at most n bytes of the current buffer,
looking for '\n'. If found, copy up to and including
newline, and stop. Otherwise, copy entire chunk
and loop. */
if (len > count)
len = count;
nl = memchr ((void *)p, '\n', len);
if (nl != NULL)
{
len = ++nl - p;
is->rbuffer.count -= len;
is->rbuffer.ptr = nl;
is->rbuffer.offset += len;
(void)memcpy ((void *)s, (void *)p, len);
total += len;
s[len] = 0;
if (pnread)
*pnread = total;
return 0;
}
is->rbuffer.count -= len;
is->rbuffer.ptr += len;
is->rbuffer.offset += len;
(void)memcpy((void *)s, (void *)p, len);
total += len;
s += len;
count -= len;
}
*s = 0;
if (pnread)
*pnread = s - buf;
}
return status;
}
int
stream_write (stream_t os, const char *buf, size_t count,
off_t offset, size_t *pnwrite)
{
int nleft;
int err = 0;
size_t nwriten = 0;
size_t total = 0;
if (os == NULL || os->_write == NULL)
return EINVAL;
os->state = MU_STREAM_STATE_WRITE;
nleft = count;
/* First try to send it all. */
while (nleft > 0)
{
err = os->_write (os, buf, nleft, offset, &nwriten);
if (err != 0 || nwriten == 0)
break;
nleft -= nwriten;
total += nwriten;
buf += nwriten;
}
if (pnwrite)
*pnwrite = total;
return err;
}
int
stream_get_fd (stream_t stream, int *pfd)
{
if (stream == NULL || stream->_get_fd == NULL)
return EINVAL;
return stream->_get_fd (stream, pfd);
}
int
stream_get_flags (stream_t stream, int *pfl)
{
if (stream == NULL || pfl == NULL )
return EINVAL;
*pfl = stream->flags;
return 0;
}
int
stream_set_property (stream_t stream, property_t property, void *owner)
{
if (stream == NULL)
return EINVAL;
if (stream->owner != owner)
return EACCES;
if (stream->property)
property_destroy (&(stream->property), stream);
stream->property = property;
return 0;
}
int
stream_get_property (stream_t stream, property_t *pp)
{
if (stream == NULL)
return EINVAL;
if (stream->property == NULL)
{
int status = property_create (&(stream->property), stream);
if (status != 0)
return status;
}
*pp = stream->property;
return 0;
}
int
stream_size (stream_t stream, off_t *psize)
{
if (stream == NULL || stream->_size == NULL)
return EINVAL;
return stream->_size (stream, psize);
}
int
stream_truncate (stream_t stream, off_t len)
{
if (stream == NULL || stream->_truncate == NULL )
return EINVAL;
return stream->_truncate (stream, len);
}
int
stream_flush (stream_t stream)
{
if (stream == NULL || stream->_flush == NULL)
return EINVAL;
return stream->_flush (stream);
}
int
stream_get_state (stream_t stream, int *pstate)
{
if (stream == NULL || pstate == NULL)
return EINVAL;
*pstate = stream->state;
return 0;
}
int
stream_set_destroy (stream_t stream, void (*_destroy) (stream_t), void *owner)
{
if (stream == NULL)
return EINVAL;
if (stream->owner != owner)
return EACCES;
stream->_destroy = _destroy;
return 0;
}
int
stream_set_open (stream_t stream,
int (*_open) (stream_t), void *owner)
{
if (stream == NULL)
return EINVAL;
if (owner == stream->owner)
{
stream->_open = _open;
return 0;
}
return EACCES;
}
int
stream_set_close (stream_t stream, int (*_close) (stream_t), void *owner)
{
if (stream == NULL)
return EINVAL;
if (owner == stream->owner)
{
stream->_close = _close;
return 0;
}
return EACCES;
}
int
stream_set_fd (stream_t stream, int (*_get_fd) (stream_t, int *), void *owner)
{
if (stream == NULL)
return EINVAL;
if (owner == stream->owner)
{
stream->_get_fd = _get_fd;
return 0;
}
return EACCES;
}
int
stream_set_read (stream_t stream, int (*_read)
(stream_t, char *, size_t, off_t, size_t *),
void *owner)
{
if (stream == NULL)
return EINVAL;
if (owner == stream->owner)
{
stream->_read = _read;
return 0;
}
return EACCES;
}
int
stream_set_readline (stream_t stream, int (*_readline)
(stream_t, char *, size_t, off_t, size_t *),
void *owner)
{
if (stream == NULL)
return EINVAL;
if (owner == stream->owner)
{
stream->_readline = _readline;
return 0;
}
return EACCES;
}
int
stream_set_write (stream_t stream, int (*_write)
__P ((stream_t, const char *, size_t, off_t, size_t *)),
void *owner)
{
if (stream == NULL)
return EINVAL;
if (stream->owner == owner)
{
stream->_write = _write;
return 0;
}
return EACCES;
}
int
stream_set_size (stream_t stream, int (*_size)(stream_t, off_t *), void *owner)
{
if (stream == NULL)
return EINVAL;
if (stream->owner != owner)
return EACCES;
stream->_size = _size;
return 0;
}
int
stream_set_truncate (stream_t stream, int (*_truncate) (stream_t, off_t),
void *owner)
{
if (stream == NULL)
return EINVAL;
if (stream->owner != owner)
return EACCES;
stream->_truncate = _truncate;
return 0;
}
int
stream_set_flush (stream_t stream, int (*_flush) (stream_t), void *owner)
{
if (stream == NULL)
return EINVAL;
if (stream->owner != owner)
return EACCES;
stream->_flush = _flush;
return 0;
}
int
stream_set_flags (stream_t stream, int fl)
{
if (stream == NULL)
return EINVAL;
stream->flags |= fl;
return 0;
}
static int
refill (stream_t stream, off_t offset)
{
if (stream->_read)
{
int status;
if (stream->rbuffer.base == NULL)
{
stream->rbuffer.base = calloc (1, stream->rbuffer.bufsiz);
if (stream->rbuffer.base == NULL)
return ENOMEM;
}
stream->rbuffer.ptr = stream->rbuffer.base;
stream->rbuffer.offset = offset;
stream->rbuffer.count = 0;
status = stream->_read (stream, stream->rbuffer.ptr,
stream->rbuffer.bufsiz, offset,
(size_t *)&(stream->rbuffer.count));
return status;
}
return ENOSYS;
}